What game do you think to this day audiences/people didn't seem to "get" properly?

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Topcyclist

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Basically a game where your shocked by the takes on it, and find that people just missed the point. Not a oh this is underrated, but a this is entirely not the point your explaining why you didn't get it but it's right there.

For example, someone angry about the fog in silent hill older games. My example, someone who still to this day thinks power stone 2 is just smash brothers but bad... :(

For the sports fans, people who say every NBA or NFL game each year is just the same game new package, as non sports fans. Yes the roster does matter, and yes the slight changes mean as much as slight changes in a fighter means to you or a RPG or beloved series, goodness knows people are still crying over some movie franchises changing lore.

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sparky_buzzsaw

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#2  Edited By sparky_buzzsaw

I know it's not starring Frank West and the story isn't as goofy, but Dead Rising 3's smart updates to the control scheme, mobility around the world, and the ease with which it drops players into the structure as opposed to the insane "die, die, die again 1000x times" of the first two games make it my favorite in the series.

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AV_Gamer

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One story example is Joel's character in the Last of Us games. Many fans treat him like he was a hero, which is why so many were pissed by what happened to him in the second game. However, Joel after losing his daughter was never a good person and did whatever it took to survive, including a good deal of amoral stuff. What happens to him in Part 2 was karma catching up to him. The whole point of the series is that you reap what you sow.

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bigsocrates

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#4  Edited By bigsocrates

@av_gamer: A lot of fans do get this and are very very angry about it. It's insane to me how much vitriol there is about TLOU2, which is a game I didn't even like that much (mostly because I thought it was too long and very repetitive in its structure) but that some people REALLY hate. And they've all heard why Joel's fate is what it is and they reject it for various reasons, many of which come down to misogyny of one form or another.

TLOU fanbase is super toxic to the point where I kind of hope they don't make another one. I think it's inevitable that they will though.

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AV_Gamer

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#5  Edited By AV_Gamer

@bigsocrates: Yeah, there are certainly those types as well. It makes me wonder if the next couple of seasons of the HBO television series will follow the second game as faithfully as they did the first one, or if they will do some type of story twist and keep Joel from dying. One thing I find interesting, is the trailers showing him talking to a psychiatrist, not his brother, about what he did at the Fireflies Hospital. Many of these fans you mentioned are holding out for a "just a dream" spin in the possible third game. When the actress they chose to play as Abby needs extra security because of threats on the internet, you know it's bad.

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Topcyclist

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@av_gamer: A lot of fans do get this and are very very angry about it. It's insane to me how much vitriol there is about TLOU2, which is a game I didn't even like that much (mostly because I thought it was too long and very repetitive in its structure) but that some people REALLY hate. And they've all heard why Joel's fate is what it is and they reject it for various reasons, many of which come down to misogyny of one form or another.

TLOU fanbase is super toxic to the point where I kind of hope they don't make another one. I think it's inevitable that they will though.

TLDR: I liked the game and can see how it's long and repetitive, but still enjoyed it. Some reasons I might have thought it was long, I rented and forced myself to beat it in like a week like most to avoid spoilers. The surrounding discourse is toxic, not cause hey they hate a game I like, but it's hard to tell whose in good faith or just in the culture war. I also think it's easy to see that Joel isn't perfect.

As someone who really liked TLOU 2 and thought gameplay wise, people way underrated it just causes it's longer and they didn't like the story. I thought last of us 2 was about 2x as long or more than the first, and a lot of us played it in a few sittings and somewhat overstate how repetitive it is. I agree it could be shorter, and you are doing similar situations, but the amount of details in the environment, the playground of ways you can tackle things with tight responsive controls, the way the AI reacts to you and the humans morn their friends and feel less like random body 100 than other games. The complex locations they add for just a few scenes. It's why I think for all the hate AAA gaming gets for being unwilling to do anything but play it safe, I'm glad they exist. Just like Hollywood blockbusters, i'd miss them if they were gone. The only opportunity you get to put so much money in a game or story where you challenge an audience that lets face it has gotten way more divisive since, well just look out the window. They made a big budget game where they told the audience if you didn't get that the guy wasn't 100% moral here well make it clear. It's a very gray area game, something that you just would otherwise avoid in a please everyone sorta way that I respect for AAA. Like I know GTA 6 is coming out and will get the usual nitpicks and grifters crying that it's bad but that series is kinda safe to do as they please. It's all a silly parody and people won't take it too serious unless it really makes fun of their political side or something, I guess. But a game like last of us turning and not only that, doubling down since the live action looks to be following not changing the story to appease to those who hated the game, is commendable. Especially with such a big actor.

Anyway, I'm off track like usually, lol. I do agree that valid good faith takes that you don't like the repetition or length of the game get bogged down and joined up cause the toxic discussions over that game. I can see someone not liking the violence as well, but people try to cater their opinions around the story, nitpicks, and misunderstandings of themes or reductionist (it's a story only about revenge bad) takes. It's a blender of legit grievances (opinions, I know) from good and bad faith actors. Yes a ton are like most discussions today, hiding behind repeating YouTuber essays (come on everyone didn't come down to the same exact sentences of talking points why last of us is bad), and veiled misogyny.

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Topcyclist

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#8  Edited By Topcyclist
@sparky_buzzsaw said:

I know it's not starring Frank West and the story isn't as goofy, but Dead Rising 3's smart updates to the control scheme, mobility around the world, and the ease with which it drops players into the structure as opposed to the insane "die, die, die again 1000x times" of the first two games. It's my favorite in the series.

Never got why people hated the game so much and thought making the same old was better. They kinda maxed out with all the dlc and so on in 2. The game new engine just cant pump out that much content in a short time frame and doing the same old wouldnt on paper sell to a new audience. Its like people ask for new things, get it, then complain and want the old. There was also plenty of silly stuff. Too bad the series needed a remaster to just stay in people's minds or it would be dead. I dread when power stone 2 online comes out this coming year like the leaks, and people cry how it's a bad smash bros or they dont get it why dont you have more combos and why do we have to use weapons. I also wonder if they need to unlock all weapons cause i know in todays day and age people just dont get sitting in a fighter and unlocking stuff for hours vs just hopping online losing a few matches, calling the game unbalanced and quitting. lol. IF you cant tell I'm a power stone stand.

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Ben_H

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#9  Edited By Ben_H
@bigsocrates said:

TLOU fanbase is super toxic to the point where I kind of hope they don't make another one. I think it's inevitable that they will though.

100%. It's bizarre. It reminds me of those Breaking Bad weirdos who idolized Walter White back in the day even though that show spent the whole series smacking you over the head with the message that he's a monster. I heard about people loving Joel or wanting to get Ellie tattoos and it's like oh, a lot of people still miss the point of things, huh.

Anyway, my answer for this is Final Fantasy X-2. Having just finished it recently as part of my ongoing "play all the Final Fantasy games since I've never done that" goal, I went and read some reactions to it or criticism of it and it seems like a lot of people really missed the whole point of that game. They're not even subtle about the message of the game either (though nothing in that game is subtle). The whole thing is about self-acceptance and Yuna coming to terms with who she is several years removed from being in a role she trained her whole life to do and freed from the burden that all entailed. Most of the knee-jerk reaction to it is from people who seem like they only played the first few hours of it or weren't paying any attention. I saw lots of complaints about how different Yuna is compared to Final Fantasy X, and it's like, yeah that's the point. For the first two thirds of the game, she is explicitly trying to be a different person who goes out of her way to do the opposite of what she would typically want to do whenever possible. The game literally tells you that and the other characters point it out constantly. There are certainly a lot of valid criticisms of the game (the outfits often being pretty male gaze-y/fan service-y, weird pacing, the methods to get the various endings being silly) but the complaint I saw the most was about Yuna being too different from the FFX and I just found that quite strange.

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apewins

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The Halo 5 campaign is one of the best in the series and I really have a hard time understanding what did people not like about it. If it was about the new protagonist, the new guy wasn't great but he was still miles better than Master Chief ever was. And yes the "has Master Chief changed sides" storyline was dumb because we already knew the answer to that question going in, but in the game's defense they actually solve that early in the game and most of the game is Chief and Locke working together. But mostly I thought the gameplay and level design was great. The AI companions didn't get much done but they rarely got in my way so I didn't mind them.

I'd suggest the opposite to this question to be Metal Gear Solid V specifically. There are some truly horrible design choices made in that game that no other developer could get away with, but because it's Kojima people just keep making excuses for him. "But Konami didn't let him finish his vision" that's maybe true but this is the game that they shipped and that's the game that we should be rating, not the imaginary game that exists only in our imaginations.

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mellotronrules

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lol, glad someone brought up TLOU cuz i thought i'd have to.

to be slightly spicy- i'd like to point the gun in my direction and say BALATRO. i "get it" in as much as i played for a solid 3 hours and got a win and had a great time. but i put it down after and am content with that- i'm just not wired the same way as the folks who are very passionate about it.

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SethMode

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#12  Edited By SethMode

I read some guys claiming Metaphor wasn't woke just because of its politics, and that people that think it is woke are wrong. Now, I don't give two shits about what some asshole needs to define woke as (because it's usually dumb or racist or both), but that game is ludicrously over-the-top "woke" in every conceivable way. And it's 10x more over earnest and preachy about it than Taash from Dragon Age could EVER be.

I haven't done the legwork to find if this is prevailing, but it generally is when it comes to Japanese games, in my experience.

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Ben_H

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@sethmode: Having played through a bunch of old JRPGs the last year or two, this somehow isn't surprising at all. Every time I finished one, I looked up what other people's reactions were and every time I saw some bizarre takes much like that one. I eventually had to stop looking this stuff up because more often than not it just annoyed me rather than added anything to my enjoyment or understanding of a game. It's extra silly because it's not like there's usually a lot of room for interpretation. JRPGs tend to tell their story and portray their messages with the subtlety of a bulldozer, especially Atlus ones.

to be slightly spicy- i'd like to point the gun in my direction and say BALATRO. i "get it" in as much as i played for a solid 3 hours and got a win and had a great time. but i put it down after and am content with that- i'm just not wired the same way as the folks who are very passionate about it.

Same. I also had the same experience with Ballionaire, which is a pachinko game that's similar to Balatro. I saw people hyping it up like crazy but then when I tried the demo, the game did nothing for me at all. I wish I could enjoy those games past the initial novelty but it is what it is.