To be honest I had forgotten that this game was even a thing until tonight, when my brother mentioned that our older cousin had expressed excitement for it. As it turns out, the early access release is a shade under 10 hours away as I write this (11am Pacific Time, December 6). The game will ultimately be F2P, but EA will cost you 30 bones. I did some looking into it, and the game does indeed look pretty neat, so I've decided to go ahead and take the plunge. I've always been a sucker for these isometric ARPG colored loot games anyway.
Here's the little I know about it that might help you decide if you're interested in playing it early:
- They've said EA will last at least six months.
- EA will start with six classes, but there will eventually be twelve. The other six will have a staggered release throughout EA.
- Each class will eventually have three "Ascendency class" options, which in effect are portions of that giant skill grid that are unique to them, and you can only pick one. But for now, each of the current six playable classes will only have two of the three ascendancy choices available.
- At the end of EA, your characters will apparently not be migrated to the standard realm (or whatever their terminology is), but will instead remain in a cordoned-off EA league. I can certainly understand why the devs would not want a bunch of max-level characters running around on day 1 of their 1.0 release sneering at the all the n00bs, so that part makes sense. The thing I'm not clear on is whether these EA characters will eventually be able to re-join the 1.0 release characters at a later time, perhaps after the completion of the first season. Though I suppose it doesn't really matter too much.
- As someone who played some PoE, but a long-ass time ago, one of my biggest questions was whether PoE2 would be more flexible and forgiving in their build mechanics. In the first game, your build choices had a high degree of permanence and were hard to reverse later on, to the point where it was often best to just start a new character if you realized you'd screwed up your build... and it was also basically impossible for a novice to spend their skill points wisely without resorting to build guides. I was not a big fan of these aspects. But, in my admittedly limited searching, it at least sounds like the devs know that this was a major problem with PoE1 that drove away the more casual crowd (myself included), and so they're now making some allowances to make it all a little more forgiving. Apparently respecs can now be done with basic gold, with an accelerating cost the more points you've put in... which sounds better than what PoE1 had, at least when I was playing it, with their Orbs of Regret and such.
So we'll just see. I'm looking forward to checking it out tomorrow, excellent timing for me since I just got a powerful new gaming PC literally this past Monday. I'll return and give some thoughts on the game here when I have them.
Anyway else planning on playing PoE2 early access? And do you know anything interesting about it that I don't? (I don't know much!)
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